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Integrate video conferencing before the market figures it out, with APIs and SDKs that accelerate development and abstract away complexity and dev ops work.
With the conventional approaches to WebRTC, every participant chooses their own video tile layout, the video in focus jumps around, and only one audio stream comes through at a time.
In practical terms, one participant might see the active speaker (let's call her Kathy) in a small box video tile in the top left, while another participant might have have Kathy in a big tile in the middle.
If someone else (let's call him Mike) starts speaking (or his dog barks), Kathy's video disappears gets replaced by Mike's...whether Kathy had finished expressing her thought or not.
This approach may be acceptable for casual meetings, but tends to fall short for high production value events, structured meetings and workshops, or intentionally designed virtual room layouts.
And when it comes to complex interactions in next-generation interfaces (like in VR and AR), it's unlikely to scale at all.
And if any individual participant's network becomes slow or non-performant, you can adjust the video quality and prioritize audio for that participant only without lowering it for everyone else.
Initiate a video conference, generate and send invite links via SMS, and preview room activity...all without leaving the dashboard.
Moderators in a programmable video conference have the same basic video and audio controls as Guests, but in addition, have the ability to: